There are types of voice overs that fall outside of the norm. While TV ads and movie trailers are very much in the public arena, there's plenty more that people don't even realise exist! Let's take a look!
This is here simply because it stood out to me in the early days of my voiceover career. At the time I thought voiceover was commercials, narrations and telephony. But no. It's also skulls in escape rooms. Scary, somewhat demented skulls who like nothing more than berating players when they can't work out the clues.
I'm sure there's a whole bunch of you who enjoyed making stupid noises when you were growing up. Well, I still do that now. This role was that of a space bunny living on a planet made of cheese, and of course, they spoke in a high pitched gibberish space bunny language. Imagine it for a moment and you're probably not far off. Think The Sims on speed.
This was one of the first really ridiculous voice over scripts I had to work with. I was stood in my vocal booth shouting "Where's my pants?" over and over for this one. My voice ended up in a handheld game not too dissimilar to Pocket Simon. Except it's a pair of pants.
What's a pirate's favourite letter? Argh. Good, you get the idea. So, how does a pirate laugh? Hargh, hargh, hargh. That was it. Pirate laughter for a background role in a short film. As clichéd and silly as you like.
This was the shortest voice over job I've ever done. Just two words - the name of a DJ to drop over his tracks when he's "spinning the vinyl" or whatever it's called. The ultimate goal for me is a one word script. I like a challenge.
When I took the leap to start voice acting I didn't think singing would be on the radar. But after completing a job for a dinosaur toy I was tasked with writing lyrics for some songs that would also go inside it. Aaand I would be singing them. I knew endless hours of watching CBeebies with my son would be useful one day.
This one was the first mobile video game voice over I worked on - and what an introduction to the genre it was. I played a cancer cell that the player beats up using their finger. We had a lot of fun coming up with random insults to hurl at the player. My particular favourite: "Close your mouth will you? Your breath smells like armpits." I did a lot of shouting for this one. Good times.
Perfectly highlighting how no two jobs are the same in the world of voiceover, I started this particular day narrating a piece for a catering company. A nice, smooth, warm delivery. Immediately after, I moved onto a spoof commercial starring me as a chameleon. A heaving chameleon. A bright, chirpy voiceover, interspersed with me heaving. A lot.
To date this is probably the toughest job I've been involved with, both mentally and physically. I play the role of several different patients in a doctor training virtual reality simulator. But this particular script called for me to make the "sounds of somebody having a seizure". I'd never witnessed this before but after being given some videos for direction, I knew this one would always stick with me.
This is a job I often talk about because it's so, so silly. At least to me. I'm sure you all know what dubbing or ADR is - replacing the original voice with another after filming has wrapped. This was one of those jobs. Kind of. It wasn't really a voice as such. It was grunting. Groaning. Puffing. Panting. Ok, cleanse your minds you perverts. It wasn't that sort of production. I was replacing the bizarre sounds body builders were making whilst posing on stage. Big, oily men in tiny pants, showing off. What I lack in musculature, I make up for in strange noises.
If you'd like to hear some more, shall we say, "normal" voiceovers, there's plenty to listen to on my demo reels page.